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Larimar

modern · balanced

20k

Brand new to the board. Plays quietly and takes what it is given.

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Onyx

classical · safe · territorial

18k

Patient student of the corners. Defends what it has, slow to invade.

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Slate

classical · balanced

16k

Steady all-rounder. Reads short fights, plays from shape memory.

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Agate

classical · balanced · territorial

14k

Likes the 3-3, defends the 4-4. Rarely overreaches.

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Garnet

modern · aggressive · balanced

12k

Picks fights early. Comfortable in chaos, sometimes overplays.

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Topaz

modern · balanced

10k

Modern even. Knows the 3-3 invasion, plays it without hesitation.

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Hematite

modern · balanced · territorial

8k

Heavy. Settles groups completely before reaching for more.

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Aventurine

classical · balanced · cosmic

8k

Old-school influence. Builds a moyo, then dares you to invade it cleanly.

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Azurite

modern · balanced

7k

Confident in middlegame fights. Cleaner endgame than openings.

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Galena

classical · aggressive · territorial

7k

Heavy and grasping. Pushes for the third line and punishes the loose extension.

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Fluorite

classical · safe · territorial

6k

Classical taisha specialist. Plays the joseki by the book.

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Lapis

classical · balanced · cosmic

6k

Reaches for moyo. Classical sensibilities — rarely invades early.

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Carnelian

modern · aggressive · balanced

5k

Fast and forward. Pressures groups to extract value.

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Sunstone

modern · aggressive · cosmic

5k

Builds and attacks. Frameworks become attacking platforms.

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Tourmaline

modern · balanced · tenuki

4k

Loose-style. Plays the whole board, leaves weakness for compensation.

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Selenite

classical · safe · cosmic

4k

Light, ethereal play. Sketches a framework and lets you collapse it on yourself.

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Moonstone

classical · safe · cosmic

3k

Mystical influence player. Won't fight unless cornered.

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Jade

modern · balanced

3k

Balanced modern strength. The all-rounder of the middle ranks.

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Cinnabar

modern · aggressive · balanced

2k

Plays for the throat. Aggressive 3-3 invader, comfortable in chaos.

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Beryl

classical · balanced · cosmic

2k

Classical influence dan-in-training. Builds the wall, dares you to invade.

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Obsidian

modern · aggressive · balanced

1k

Sharp tactics, modern style. Reads kos one move ahead of you.

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Opal

classical · balanced · tenuki

1k

Iridescent. Switches lanes mid-fight; hard to pin down to one game plan.

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Quartz

modern · balanced

1d

Clean dan-level reading. Few wasted moves, sharp endgame.

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Howlite

classical · balanced · territorial

1d

Quiet 1-dan. Holds shape; won't fight unless the reading is clean.

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Sodalite

classical · safe · territorial

2d

Slow and contemplative. Plays the long endgame for half a point.

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Malachite

modern · balanced · tenuki

2d

Modern dan, loose style. Picks profit on five spots before settling one.

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Spinel

modern · aggressive · balanced

3d

Sharp dan tactics. Fights for the kill, rarely backs down.

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Aquamarine

classical · balanced · cosmic

3d

Classical influence dan. Will spend 30 moves building the moyo, 5 cashing it in.

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Tigereye

modern · aggressive · territorial

4d

Modern aggressive territorial. Steals points and dares you to reduce.

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Citrine

modern · aggressive · cosmic

4d

Bright modern attacker. Builds a framework into a kill zone.

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Charoite

modern · balanced

5d

Mid-dan all-rounder. Balanced shape sense, calm under pressure.

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Iolite

modern · aggressive · cosmic

5d

Modern 5-dan attacker. Builds frameworks into kill zones; trades cleanly for tempo.

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Sugilite

modern · balanced

6d

Strong-dan-level. Mistakes are subtle; the punishment is exact.

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Bloodstone

classical · aggressive · balanced

6d

Old-school taisha. Will fight a complicated joseki to the second life.

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Kyanite

modern · balanced

7d

Quiet seven-dan. Very little happens that it did not already see.

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Zircon

modern · aggressive · balanced

7d

Seven-dan and looking for a fight. Will start one over very little.

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기풍이 없는 단순한 상대입니다. 작은 바둑판에서는 대부분이 싸움이라 이 봇들이 가진 것은 기력뿐입니다.

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