Larimar modern · balanced 20k Brand new to the board. Plays quietly and takes what it is given. 計算力 戰鬥 實地 冒險
Onyx classical · safe · territorial 18k Patient student of the corners. Defends what it has, slow to invade. 計算力 戰鬥 實地 冒險
Slate classical · balanced 16k Steady all-rounder. Reads short fights, plays from shape memory. 計算力 戰鬥 實地 冒險
Agate classical · balanced · territorial 14k Likes the 3-3, defends the 4-4. Rarely overreaches. 計算力 戰鬥 實地 冒險
Garnet modern · aggressive · balanced 12k Picks fights early. Comfortable in chaos, sometimes overplays. 計算力 戰鬥 實地 冒險
Topaz modern · balanced 10k Modern even. Knows the 3-3 invasion, plays it without hesitation. 計算力 戰鬥 實地 冒險
Hematite modern · balanced · territorial 8k Heavy. Settles groups completely before reaching for more. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Aventurine classical · balanced · cosmic 8k Old-school influence. Builds a moyo, then dares you to invade it cleanly. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Azurite modern · balanced 7k Confident in middlegame fights. Cleaner endgame than openings. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Galena classical · aggressive · territorial 7k Heavy and grasping. Pushes for the third line and punishes the loose extension. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Fluorite classical · safe · territorial 6k Classical taisha specialist. Plays the joseki by the book. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Lapis classical · balanced · cosmic 6k Reaches for moyo. Classical sensibilities — rarely invades early. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Carnelian modern · aggressive · balanced 5k Fast and forward. Pressures groups to extract value. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Sunstone modern · aggressive · cosmic 5k Builds and attacks. Frameworks become attacking platforms. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Tourmaline modern · balanced · tenuki 4k Loose-style. Plays the whole board, leaves weakness for compensation. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Selenite classical · safe · cosmic 4k Light, ethereal play. Sketches a framework and lets you collapse it on yourself. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Moonstone classical · safe · cosmic 3k Mystical influence player. Won't fight unless cornered. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Jade modern · balanced 3k Balanced modern strength. The all-rounder of the middle ranks. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Cinnabar modern · aggressive · balanced 2k Plays for the throat. Aggressive 3-3 invader, comfortable in chaos. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Beryl classical · balanced · cosmic 2k Classical influence dan-in-training. Builds the wall, dares you to invade. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Obsidian modern · aggressive · balanced 1k Sharp tactics, modern style. Reads kos one move ahead of you. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Opal classical · balanced · tenuki 1k Iridescent. Switches lanes mid-fight; hard to pin down to one game plan. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Quartz modern · balanced 1d Clean dan-level reading. Few wasted moves, sharp endgame. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Howlite classical · balanced · territorial 1d Quiet 1-dan. Holds shape; won't fight unless the reading is clean. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Sodalite classical · safe · territorial 2d Slow and contemplative. Plays the long endgame for half a point. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Malachite modern · balanced · tenuki 2d Modern dan, loose style. Picks profit on five spots before settling one. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Spinel modern · aggressive · balanced 3d Sharp dan tactics. Fights for the kill, rarely backs down. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Aquamarine classical · balanced · cosmic 3d Classical influence dan. Will spend 30 moves building the moyo, 5 cashing it in. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Tigereye modern · aggressive · territorial 4d Modern aggressive territorial. Steals points and dares you to reduce. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Citrine modern · aggressive · cosmic 4d Bright modern attacker. Builds a framework into a kill zone. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Charoite modern · balanced 5d Mid-dan all-rounder. Balanced shape sense, calm under pressure. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Iolite modern · aggressive · cosmic 5d Modern 5-dan attacker. Builds frameworks into kill zones; trades cleanly for tempo. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Sugilite modern · balanced 6d Strong-dan-level. Mistakes are subtle; the punishment is exact. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Bloodstone classical · aggressive · balanced 6d Old-school taisha. Will fight a complicated joseki to the second life. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Kyanite modern · balanced 7d Quiet seven-dan. Very little happens that it did not already see. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9
Zircon modern · aggressive · balanced 7d Seven-dan and looking for a fight. Will start one over very little. 計算力 戰鬥 實地 冒險 讓子 0 2 3 4 5 6 7 8 9