2026 Halmae Tteokbokki Children's · Round of 16
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Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →A children's tournament on the Korea Baduk Association's amateur calendar, backed by the Uri Halmae Tteokbokki franchise — one of the wave of snack-brand sponsors that have taken up Korean youth Go, where the audience and the customers are the same children. Entrants are amateurs, and baduk.or.kr broadcasts the later rounds alongside the professional record, which is how the games reach us. The 2026 edition is the first we hold.
- Date
- 2026-09-14
- Moves
- 304
- Komi
- 6.5
- Rules
- Japanese (assumed)
- Result
- B+4.5