2026 Kim In Kuksu Cup · Quarterfinal
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Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →The Kim In Kuksu Cup honors Kim In (1943 to 2021), who took the Kuksu title six years running from 1966 and was known for the rest of his life simply as Kim Kuksu. It has been played since 2007 in his home county of Gangjin in South Jeolla, growing from a national children's tournament into a professional event whose rising stars championship gives Korea's newest professionals their first taste of a titled draw.
- Date
- 2026-09-29
- Moves
- 164
- Komi
- 6.5
- Rules
- Japanese (assumed)
- Result
- W+R