67th Kansai-Kiin 1st Place tournament 1st round · Round 1
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Game breakdown
Watanabe Kandai vs Abe Yoshiki
Watanabe Kandai
Abe Yoshiki
62
Accuracy
70
1.4
Avg points lost
1.2
34%
Best-move match
42%
77%
Top-3 match
80%
63
Accuracy
72
1.4
Avg points lost
1.1
38%
Best-move match
47%
78%
Top-3 match
80%
Move quality
Watanabe Kandai
Abe Yoshiki
62
Accuracy
70
34
Best move
42
16
Excellent
21
17
Good
11
17
Inaccuracy
14
11
Mistake
4
5
Blunder
7
85
Accuracy
96
10
Best move
15
9
Excellent
8
3
Good
1
4
Inaccuracy
1
0
Mistake
0
0
Blunder
0
61
Accuracy
63
16
Best move
14
3
Excellent
10
10
Good
6
9
Inaccuracy
9
7
Mistake
3
2
Blunder
5
57
Accuracy
75
8
Best move
13
4
Excellent
3
4
Good
4
4
Inaccuracy
4
4
Mistake
1
3
Blunder
2
63
Accuracy
72
38
Best move
47
16
Excellent
17
15
Good
13
16
Inaccuracy
12
10
Mistake
3
5
Blunder
7
85
Accuracy
96
10
Best move
15
9
Excellent
8
3
Good
1
4
Inaccuracy
1
0
Mistake
0
0
Blunder
0
63
Accuracy
67
20
Best move
19
3
Excellent
6
8
Good
8
8
Inaccuracy
7
6
Mistake
2
2
Blunder
5
57
Accuracy
75
8
Best move
13
4
Excellent
3
4
Good
4
4
Inaccuracy
4
4
Mistake
1
3
Blunder
2
?
Game character
Calm
Fighting
Accuracy flow
Who was playing more accurately, 5-move rolling window.
Highlights
Key moments
Mistakes
How many to review
Mistakes
Reading the board
What every overlay on the board means
AI suggestions
Blue dot — best move
KataGo's top pick. No number on it.
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Other candidates
Blue is the best move in this position. Green is good, gold is OK. Numbers inside show points difference compared to the blue (best) move.
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Cyan halo
A standout move — the engine's top choice in a spot where it wasn't obvious.
Most precise on Study and Deep analysis; on a quick (free) analysis it's a lighter estimate.
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Territory & dead groups
Territory tint
Faint black or white wash over intersections the engine expects that color to own.
Toggle: Territory button under the board
Toggle: Territory (in view settings)
Red overlay — groups in danger
Stones the engine thinks are at risk of being captured.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Dead stones (×)
Stones the engine considers dead.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Move animations
−7 pts
Score-loss pill
Drops in next to a move that lost 5+ points. Orange for mistake, red for blunder.
Toggle: Move animations (in view settings)
✦
✦
✦
✦
✦
Sparkles — set-up move
The opponent's next move was a 5+ point mistake. This move probably set it up.
Toggle: Move animations (in view settings)
Continuations
Try a line out, move by move
Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →Print game record
Generates a printable kifu PDF
67th Kansai-Kiin 1st Place tournament 1st round · Round 1 · 2023-01-11
About this tournament
Founded in 1957, the flagship title of the Kansai Go Association in Osaka, sponsored by the Sanyo Shimbun newspaper. The original championship ran 1957-1975 before merging into Tengen; a new version was then established.
Game details
- Date
- 2023-01-11
- Moves
- 200
- Komi
- 6.5
- Rules
- Japanese (assumed)
- Result
- W+R
Ranks at the time of the game