8th SGW Cup · Round 1
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Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →Founded in 2018 by the Nihon Ki-in with the Tokyo property firm St.GRANDE W, the SGW Cup (SGW杯中庸戦) is defined by who may enter rather than how it is played: professionals aged 31 to 60 who have never won a major title. 中庸 — the Confucian "golden mean" — names both the tournament and its champion, and the Nihon Ki-in bills it as the battle of the middle-aged, a second chance for career-long contenders who never quite broke through. Sixteen survivors of the online preliminaries play a four-round Swiss over two days at even games, on NHK-style thirty-second moves. Men and women enter together and rank is no barrier: Okuda Aya reached the final at 4-dan.
- Date
- 2025-08-21
- Moves
- 187
- Komi
- 6.5
- Rules
- Japanese (assumed)
- Result
- B+R