46th 世界业余围棋锦标赛第5轮
Tap a point on the board to explore a line from here.
Enable AI to see move candidates
Report
Nothing to show for this position yet.
Comments
Game breakdown beta
金贤锡 vs 吴其右
金贤锡
吴其右
68
Accuracy
52
0.9
Avg points lost
1.6
50%
Best-move match
33%
72%
Top-3 match
63%
68
Accuracy
55
0.9
Avg points lost
1.5
50%
Best-move match
35%
72%
Top-3 match
63%
Move quality
金贤锡
吴其右
68
Accuracy
52
41
Best move
27
16
Excellent
14
9
Good
14
10
Inaccuracy
8
2
Mistake
12
4
Blunder
6
95
Accuracy
96
13
Best move
15
8
Excellent
6
5
Good
4
0
Inaccuracy
0
0
Mistake
0
0
Blunder
0
75
Accuracy
62
23
Best move
11
8
Excellent
7
4
Good
10
8
Inaccuracy
7
2
Mistake
10
2
Blunder
2
41
Accuracy
23
5
Best move
1
0
Excellent
1
0
Good
0
2
Inaccuracy
1
0
Mistake
2
2
Blunder
4
68
Accuracy
55
41
Best move
28
16
Excellent
13
9
Good
15
10
Inaccuracy
8
2
Mistake
12
4
Blunder
5
95
Accuracy
96
13
Best move
15
8
Excellent
6
5
Good
4
0
Inaccuracy
0
0
Mistake
0
0
Blunder
0
75
Accuracy
64
23
Best move
12
8
Excellent
6
4
Good
10
8
Inaccuracy
7
2
Mistake
10
2
Blunder
2
41
Accuracy
29
5
Best move
1
0
Excellent
1
0
Good
1
2
Inaccuracy
1
0
Mistake
2
2
Blunder
3
?
Game character
Calm
Fighting
Accuracy flow
Who was playing more accurately, 5-move rolling window.
Highlights
Key moments
Mistakes
How many to review
Mistakes
Reading the board
What every overlay on the board means
AI suggestions
Blue dot — best move
KataGo's top pick. No number on it.
Toggle: AI button (A)
Other candidates
Blue is the best move in this position. Green is good, gold is OK. Numbers inside show points difference compared to the blue (best) move.
Toggle: AI button (A)
Cyan halo
A standout move — the engine's top choice in a spot where it wasn't obvious.
Most precise on Study and Deep analysis; on a quick (free) analysis it's a lighter estimate.
Toggle: Move animations (in view settings)
Territory & dead groups
Territory tint
Faint black or white wash over intersections the engine expects that color to own.
Toggle: Territory button under the board
Toggle: Territory (in view settings)
Red overlay — groups in danger
Stones the engine thinks are at risk of being captured.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Dead stones (×)
Stones the engine considers dead.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Move animations
−7 pts
Score-loss pill
Drops in next to a move that lost 5+ points. Orange for mistake, red for blunder.
Toggle: Move animations (in view settings)
✦
✦
✦
✦
✦
Sparkles — set-up move
The opponent's next move was a 5+ point mistake. This move probably set it up.
Toggle: Move animations (in view settings)
Continuations
Try a line out, move by move
Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →Print game record
Generates a printable kifu PDF