7th Discovery Cup
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Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →The Discovery Cup (ディスカバリー杯) is a Nihon Ki-in league founded in 2020 and funded by a private donor rather than a newspaper or a corporation, to give the association's youngest players a stage of their own. Entry is restricted to professionals aged eighteen or under holding 2-dan or below, plus a handful of insei who have not yet turned pro, and the finalists play a league rather than a bracket so every entrant gets a full run of games. The name is meant literally: the entry list is where the Ki-in's next generation, Ueno Risa and Nakane Daiki among them, first shows up on a game record.
- Date
- 2026-08-17
- Moves
- 248
- Komi
- 6.5
- Rules
- Japanese
- Result
- W+3.5