16th Fox Weiqi Popularity Championship · Game 1
Tap a point on the board to explore a line from here.
Enable AI to see move candidates
Report
Nothing to show for this position yet.
Comments
Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →A Foxwq-native competition in which invitations are earned by fan following — an almost pure distillation of what online Go did to the pro ecosystem. Before streaming, a Chinese pro's visibility depended on tournament committee picks, newspaper coverage, and Tencent's television deals. Foxwq turned that on its head: players who stream regularly, teach, and engage their audience accumulate their own followings, and the Popularity Championship translates those numbers into a competitive draw. The format (best-of-three rounds, compact 32 → 24 → 16 → 8 bracket) keeps it streamable end-to-end, and the list of past winners is itself a record of which pros invested in the online era earliest.
- Date
- 2026-04-15
- Moves
- 192
- Komi
- 6.5
- Rules
- Chinese
- Result
- W+R