5th Teikei Cup (Shunei) league · League
Tap a point on the board to explore a line from here.
Enable AI to see move candidates
Report
Nothing to show for this position yet.
Comments
Game breakdown beta
Xiao Yuyang vs Tsuji Shigehito
Xiao Yuyang
Tsuji Shigehito
88
Accuracy
85
0.4
Avg points lost
0.4
55%
Best-move match
51%
83%
Top-3 match
80%
Move quality
Xiao Yuyang
Tsuji Shigehito
88
Accuracy
85
76
Best move
70
20
Excellent
25
26
Good
24
13
Inaccuracy
13
4
Mistake
6
0
Blunder
0
89
Accuracy
89
11
Best move
12
7
Excellent
7
7
Good
5
1
Inaccuracy
0
0
Mistake
1
0
Blunder
0
83
Accuracy
83
25
Best move
19
3
Excellent
6
8
Good
10
8
Inaccuracy
10
3
Mistake
2
0
Blunder
0
92
Accuracy
86
40
Best move
39
10
Excellent
12
11
Good
9
4
Inaccuracy
3
1
Mistake
3
0
Blunder
0
Game character
Calm
Fighting
Accuracy flow
Who was playing more accurately, 5-move rolling window.
Highlights
Key moments
Mistakes
How many to review
Mistakes
Reading the board
What every overlay on the board means
AI suggestions
Blue dot — best move
KataGo's top pick. No number on it.
Toggle: AI button (A)
Other candidates
Blue is the best move in this position. Green is good, gold is OK. Numbers inside show points difference compared to the blue (best) move.
Toggle: AI button (A)
Cyan halo
A standout move — the engine's top choice in a spot where it wasn't obvious.
Most precise on Study and Deep analysis; on a quick (free) analysis it's a lighter estimate.
Toggle: Move animations (in view settings)
Territory & dead groups
Territory tint
Faint black or white wash over intersections the engine expects that color to own.
Toggle: Territory button under the board
Toggle: Territory (in view settings)
Red overlay — groups in danger
Stones the engine thinks are at risk of being captured.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Dead stones (×)
Stones the engine considers dead.
Toggle: Groups button under the board
Toggle: Groups (in view settings)
Move animations
−7 pts
Score-loss pill
Drops in next to a move that lost 5+ points. Orange for mistake, red for blunder.
Toggle: Move animations (in view settings)
✦
✦
✦
✦
✦
Sparkles — set-up move
The opponent's next move was a 5+ point mistake. This move probably set it up.
Toggle: Move animations (in view settings)
Continuations
Try a line out, move by move
Each tile is a move you could play next. Tap one to play it: it lands on the board as a numbered stone, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →Print game record
Generates a printable kifu PDF
5th Teikei Cup (Shunei) league · League · 2025-12-19
About this tournament
Founded in 2021, the Teikei Cup encompasses three parallel divisions: Shunei (age 25 or younger, prize 10 million yen), Legend (age 60 or older, prize 5 million yen), and Female Legend (female age 45 or older, prize 2 million yen). Each uses two leagues of six with a best-of-three final.
Game details
- Date
- 2025-12-19
- Moves
- 277
- Komi
- 6.5
- Rules
- Japanese (assumed)
- Result
- B+R
Ranks at the time of the game