Japan-China Go Exchange, Series 1
Tap a point on the board to explore a line from here.
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Each tile is a move you could play next. Tap one to play it, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →This game comes from the GoGoD collection — decades of careful transcription work by T Mark Hall and John Fairbairn — which we share with a daily download allowance at their request. You can keep studying it right here in the meantime, and your allowance resets at midnight UTC.
If you want the whole collection on your own machine today, GoGoD sells it directly:
The Japan-China Go Exchange was a long-running series of goodwill visits between the Go worlds of Japan and China, organized by the Yomiuri Shimbun and the Japan-China Friendship Association. It began in 1960, when a Japanese delegation led by Segoe Kensaku toured China, and from then on the two countries took turns sending teams of professionals, sometimes joined by top amateurs, to play a run of games against their hosts. After a pause during the Cultural Revolution the visits resumed in 1973, were numbered from that year, and ended with the 20th exchange in 1992. The early tours went heavily Japan's way, but China closed the gap: Chen Zude beat Iwata Tatsuaki 9-dan on even terms in 1965, and in 1974 China beat a visiting Japanese team overall for the first time. It is a separate event from the NEC-sponsored Japan-China Super Go, which began in 1984.
- Date
- 1963-09-21
- Moves
- 227
- Komi
- 0
- Rules
- Japanese (assumed)
- Result
- W+4.5
- Game record
- GoGoD