3rd Japan-China Super Go · Game 11
Tap a point on the board to explore a line from here.
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Each tile is a move you could play next. Tap one to play it, and this panel refills with the options that follow. Keep tapping to build a line.
- The Variation panel above lists the moves you've played. Tap any of them to rewind there; tap ← Main line to return to the game.
- Tap Preview on the current move to lay the whole continuation on the board at once — the AI's best line, or the recorded one if the game has it. Tap again to clear.
- Tiles tagged sgf are variations saved in the game record.
- Each tile's corner shows how good the move is — from blue (best) through green and yellow to red — the same color it has on the board. The blue-highlighted tile is the AI's top choice.
- The move actually played in the game isn't shown here — only the alternatives.
New lines you play here are read to 100 visits — quick, but shallow. A deeper read finds longer, stronger continuations.
See deeper analysis plans →This game comes from the GoGoD collection — decades of careful transcription work by T Mark Hall and John Fairbairn — which we share with a daily download allowance at their request. You can keep studying it right here in the meantime, and your allowance resets at midnight UTC.
If you want the whole collection on your own machine today, GoGoD sells it directly:
The Japan-China Super Go was a team competition between leading professionals of Japan and China, sponsored by NEC and held sixteen times from 1984 to 2001. In its first eleven editions each country fielded a team and the winner of every game stayed on to face the next opponent, until one side had no players left; China won seven of those eleven. Nie Weiping became a national hero in China with eleven straight wins across the early editions, and in 1988 the Chinese Weiqi Association awarded him the title of Qisheng. From the 12th edition in 1997 it became three best-of-three matches a year, between the two countries' NEC Cup winners, their rising stars and their top women players.
- Date
- 1987-10-29
- Moves
- 208
- Komi
- 5.5
- Rules
- Japanese (assumed)
- Result
- W+R
- Game record
- GoGoD